Want your systems to succeed? Deliver them quickly, unfinished .…

Watch the winners like Facebook and Google. Copy their approach of delivering slews of interesting features that don’t always really work yet.

Trying to hone system attributes towards users’ ideals of perfection pushes development costs up towards infinity and does not help anyone.

The solution is to provide evolutionary and very early delivery of small sub-systems at the level of 1% to 5% of the entire systems effort.

Is this radically new? Not really. The rationale and some nice tongue-in-cheek comments in Gilb’s Mythodology, You need time – so let users learn the hard way, Computerworld 25.3.1982

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2 Comments to “Want your systems to succeed? Deliver them quickly, unfinished .…”

  1. Good one, Etienne. Thanks for the link to this article about Gabriel’s approach.

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